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Making the Way by Playing
By Sergio F. Aldrey | 19/07/2022
We say nothing new when we say that there are many roads that reach Santiago and many ways to get there. Walking, cycling, boat or horseback riding are the most common means. For this purpose the pilgrim needs some physical preparation, organizing the route, planning overnight stays… Do you imagine a different way to travel the route without any of that, but keeping the spirit of the pilgrimage and a difficulty comparable to what the Camino offers?In this article we want to present you
a different way of pilgrimage to Santiago in which the primordial is not to have a more or less decent physical state to walk miles, but a
The project "Challenges on the Road"
This novel and virtual form we have called “Challenges on the Road” and after the project you will find Agustín Fonseca, an expert in games and hobbies; Aníbal Voyer, programmer and informatics; and myself, Sergio F. Aldrey, a psychologist specialized in brain training and a pilgrim addicts.The
idea was born as a result of the restrictions and isolations of the pandemic and gradually became a game that allowed us to make the Camino known to the neophytes and put the most veterans to the test. In designing it, we intend to emulate a long duration pilgrimage, with the most characteristic components found by those travelling the Jacobean route:
- a credential to be stamped at each stage.
- a minimum duration of four weeks.
- the need to adapt to standards and routines that are repeated step after step.
- the implementation of consistency, discipline and tenacity.
- the possibility of sending postcards from the Camino to your acquaintances.
- the temptation and possibility of using a car pick if the thing gets bad.
- the right to receive a diploma similar to Compostela.
- The pleasure of being lost by the ruas of Santiago discovering stories and anecdotes of the city.
In our premiere, we focused on the French Way. Each stage starts with a small “breakfast” with five generic questions about the Camino. Their themes are very diverse: historical facts, road characters, monuments, films and books, stamps… A perfect quiz to discover how much you know about the Camino or start your research in search of knowledge.
After the “breakfast” test you will have to face a challenge whose structure and functioning is repeated in each of the stages. A virtual visit, a geographical map of the route, a drawing to interpret… all the clues together will approach the answer of the question we ask you.
When you answer correctly, you will unlock a page explaining how to reach the solution. In addition, you can read a text of curiosities that help you immerse yourself in the experience of the real pilgrimage, making known anecdotes and knowledge, as if of
a travel guide will be treated. And gradually you will arrive in Santiago to acquire your well-deserved eCompostela: a diploma that we have designed for the occasion and that will receive everyone who reaches the end of the game. This ending also bears a surprise: a bird's eye view of the city of Santiago that will allow you to discover places of interest and stories about the city of the Apostle.
Origin and purpose of the project
This gamified pilgrimage with the French Way began its journey on July 1, 2022 and there are already dozens of pilgrims and pilgrims who have put their neurons to work to achieve the Jacobean goal.
You can register at any time and take the time you need, no expiration. In addition, our project functions as traditional donor hostels. You don't have to pay anything if you can't afford it. Our goal is to give maximum publicity to the Camino de Santiago and demonstrate that you can learn by playing. Are
you a novice in this Camino? The game will help you learn interesting stories related to it while
you have fun. In addition to asking you to be pious of us, you will be able to test on Jacobean knowledge and remember the scenarios you traveled on
your last pilgrimage. No doubt here you will have entertainment for time.
Whatever your condition we propose the first challenge: to find ourselves and enroll in the game without more help than you have read in this article. Do you accept the challenge?